Update 0.67

 is a version of Project Argo.

New loadouts

 * Changed: Machine Gunner (LIM-85 5.56 mm)
 * Changed: Marksman (CMR-76 6.5 mm)
 * Changed: Marksman (SPAR-17 7.62 mm)
 * Changed: Rifleman (CAR-95 5.8 mm)
 * Changed: Rifleman (SPAR-16 5.56 mm)
 * Changed: Vests armour values lowered.
 * Tweaked: Blood particles are now more visible upon hit.
 * Added: More weapon part animations are transmitted over network.

Scenarios

 * Changed: Clash scenario now takes place in Sainte Marie.
 * Changed: Link scenario now takes place in Sainte Marie.
 * Changed: Raid now takes place in Radio Station.
 * Fixed: Link - Players should now always be able to respawn. The issue with the "Respawn disabled" button showing up should be resolved.
 * Fixed: Wrong pop-up messages upon round end in Raid are fixed.
 * Fixed: Faction vehicles should no longer be spawned in the ground. They should also not kill players when they get too close.
 * Fixed: Added failsafe which should reduce the possibility of an airdrop landing on a roof.

UI

 * Changed: Player names in the score table are now shortened when they're too long.
 * Changed: Side channel is renamed to Team channel and the colour was changed to green.
 * Changed: Lobby now displays either countdown or indicates if the mission is already in progress.
 * Changed: Renamed unassigned role in lobby from "Nobody" to "Empty".
 * Changed: The visual appearance of unassigned roles now change on mouse hover in MP Lobby.
 * Changed: Disabled all chat channels except Global and Group.
 * Changed: Message formatting when waiting for the leader to select the next objective in Clash.
 * Changed: Map icon of player is improved.
 * Tweaked: Players who select 'I am ready' in MP Lobby are now marked by a green colour.
 * Tweaked: Position of mute icons and ping info in the MP Lobby is tweaked.
 * Tweaked: Receiving Mission display is visually improved.
 * Added: When an airdrop is captured, players now see for how long nodes will be blocked via a timer and lock icon.
 * Added: Message informing about the possible reward when any member of the player's team starts securing an airdrop.
 * Added: Score table now displays the average ping of each player.
 * Added: Button for posting feedback / reporting bugs is added to the pause menu.
 * Fixed: Number of nodes is now shown in the 'direct action' message when disrupting in Link.
 * Fixed: The issue where the default channel was set to Global is resolved
 * Fixed: Score table no longer displays players who disconnected from the server but on some occasions remained in score table.
 * Fixed: Score table: Clients that disconnect from mission to lobby and reconnect back to the mission are now displayed correctly.
 * Fixed: Friendly kills no longer affect (decrease) your number of kills.
 * Fixed: Problem with post-process on new Intel drivers is resolved.
 * Fixed: Airdrop tip no longer shows after it was claimed.
 * Fixed: The description of airdrop rewards in Link is now correct.
 * Removed: List of expansions in Server Browser removed.

Audio

 * Tweaked: Stones footsteps volume, grass and grassTall crawl sounds.
 * Fixed: Slowly strafing in crouch now makes less sound.
 * Fixed: Missing water crawl sounds added.